Showing posts with label #Morpheus. Show all posts
Showing posts with label #Morpheus. Show all posts

Sunday, November 17, 2013

Thursday, October 10, 2013

Old Man Animation Test

A quick little piece I did as a one day test. I started and finished it in one day, aside from some minor changes I did the following morning that took less than 20minutes. I wanted to practice my speed. Also my character transitions. http://www.youtube.com/watch?v=DQmYTi2BeAM&feature=youtu.be :D

-David

Tuesday, July 16, 2013

11 second club final submission

Hey Guys! Check out my 11 second club submission. I took 55th place. It's not as nice as I'd like, but I learned a lot. "Keep moving forward" - Walt Disney

-David

Sunday, June 23, 2013

Update

Hello Everybody,

You may have noticed I haven't posted anything in a while. Well, that is because I have been hard at work on the 11 second club contest. I have 7 days left, and a lot to do. I should be able to post it after I turn it in.  It's been a super hectic month, full of hard work and headaches, but it's been a lot of fun. I've learned more than I ever though I would. Here is to victory.

Cheers,
-David

Wednesday, May 15, 2013

Wednesday, April 24, 2013

Hey Guys! Check out my Demo reel!

http://www.youtube.com/watch?v=0zOZfN64qow

This is after about 6 months at CG Spectrum. It's been a great 6 months so far, and I can't wait for what's to come. :D

P.S Acting term is kicking my butt!

-DJNelson

Friday, April 19, 2013

Hey guys! So I've been working on a body mechanics shot while I wait for my acting term to start. https://www.youtube.com/watch?v=TQR72VSpTx4 It's incredible to see how far I've come in only 6 months of studying animation! :D Makes me smile... -DJNelson

Tuesday, April 16, 2013

Hey guys! This is a WIP of my final body mechanics shot. It was a royal pain to do, but I've learned sooo much from it! It's currently unfinished, and has a lot of timing issues, but I still like how far I got with it before turning it in. I'm going to move on, rather than keep working it and fixing all the 'floaty-ness'. So, look forward to seeing some more work from my acting term, which starts tomorrow! :D -DJNelson

Tuesday, March 12, 2013

Hey guys! I thought I'd keep you up to date with what's happening. I've started working on my final Body mechanics project. It's crazy that the term is almost over. Although it feels like the term has gone by fast, I've learned more about animation than I can describe. I thought it'd be cool to show you my rough blocking pass. This is after filming and acting out my reference. I really like the direction this piece is going. I do admit though, it's pretty daunting. It's the longest animation scene I've done. Should be fun! Cheers, -David