Monday, November 19, 2012

Hey guys! This weeks assignment was a blast. My instructor forgot to specify EXACTLY what the assignment guidelines were. (so I had some creative liberty..BWAHAHA!) :D The assignment was, loosely I might add, to make the flour sack jump from point A to point B. As I was working on it though, I thought it would be funny to see him completely biff it :) <-(evil grin). I'm really proud of the way he prepares for the jump though. It adds just a touch of character, that I think is really nice. Thinking back on it, this was a really nice exercise in clearly, showing the relationship to squash and stretch, as well as overlap, to a character. A flour sack, albeit, but still a character. It was a ton of fun to do though. Enjoy!

Friday, November 9, 2012

Hey guys! My week 6 assignment! Geez, was this a hard one. For the last 2 weeks, and continuing for the next 2 weeks or so (more like my whole career ;D ), I've been doing overlap. Overlap is a challenge for me. I'm getting a lot better at it, but I still have a long ways to go. I really loved how this assignment really MADE us tackle overlap head on, while also introducing us to constraints. It wasn't all hardships though. It was a blast as well. It really felt like an animation scene. My sister pointed out, it felt a lot like one of those arcade game animations. Almost like the game is to collect cows before the aliens get them, and when you lose this animation would play. :D I thought it was a funny, but cool take on it. Overall I thoroughly enjoyed myself. Animation is addictive; the more I do it, the more I love it.
My pose transition assignment. This one was sweet. All we were told was to transition between two poses. All character choices were left up to us. :D I went with a sad flour sack, who hears something in front of him, then realizes it, and looks up to see a super hot, girl, flour sack in front of him. The main principle we were working on was overlap and the idea of the whole body being affected even by subtle transitions.

Wednesday, November 7, 2012

The Bouncing Ball that could! What I loved about this assignment was being able to infuse character into the little bouncing ball. The actual purpose of it was to squash and stretch, but putting life and a mood into the little ball was a lot more fun. Part of what draws me to animation is the ability to bring something to life. If asked, I'm sure a lot of people would answer the same, but for me it's taking a regular object and giving him emotion and a goal! I personally think every moving object, in an animated scene, should have some sort of character and motivation. Even...a bouncing ball. :D

Came up with the design myself. ;) Not really, but I did draw it.

A character model I did using Maya.