Tuesday, April 16, 2013

Hey guys! This is a WIP of my final body mechanics shot. It was a royal pain to do, but I've learned sooo much from it! It's currently unfinished, and has a lot of timing issues, but I still like how far I got with it before turning it in. I'm going to move on, rather than keep working it and fixing all the 'floaty-ness'. So, look forward to seeing some more work from my acting term, which starts tomorrow! :D -DJNelson

Thursday, March 28, 2013

Hey guys! I don't have anything to show today, but I just thought I'd give a shout out to a really awesome website I found. https://www.kennyroy.com/ They're up to some pretty exciting new things, as well as some pretty cool existing content. Check it out if you haven't.

-DJNelson

Tuesday, March 12, 2013

Hey guys! I thought I'd keep you up to date with what's happening. I've started working on my final Body mechanics project. It's crazy that the term is almost over. Although it feels like the term has gone by fast, I've learned more about animation than I can describe. I thought it'd be cool to show you my rough blocking pass. This is after filming and acting out my reference. I really like the direction this piece is going. I do admit though, it's pretty daunting. It's the longest animation scene I've done. Should be fun! Cheers, -David

Thursday, February 28, 2013

This is my 'Hit and fall' assignment. This piece has been a huge learning experience for me. We spent a week finessing it, and it's been forcing me to really start looking for the subtle things. The way the head turns, or the way the hand curls when the person moves. I haven't/hadn't been looking for those kinds of things till now, so it's really been an eye opener. I've enjoyed it though. It is frustrating, but strangely rewarding at the same time. Hope you enjoy!

Wednesday, February 20, 2013

Hey guys! This has been a great couple of weeks. I really feel like I'm improving. This assignment was for exaggeration. It was a lot of fun to do because I really enjoy making the characters look....silly. Like the Blue Sky, Ice Age style. I'm about 7 weeks into my body mechanics class that is being taught by none other than the very awesome Mark PullyBlank. Check out what he's worked on here. It's a blast to be in his class and to learn from him. Seriously. He like generates animation awesomeness. Till next time, -DJNelson

Monday, February 18, 2013

Hey! This is my last pass on this assignment. It's a baseball pitch. Or as my instructor calls it...the art student pitch. Either way it's a pitch, and that's what matters. ;) I was only given a few days to work on it, so there are still kinks in the curves and everything isn't quite moving as nice as it should. Overall though, the flow of it is working. It was a great assignment because it had to be quick, as well as it was a simple, yet interesting action to animate. -DJNelson

Wednesday, February 6, 2013

This is what I've been working on for the last 2 weeks (give or take a few days.) The scene was to show weight in a character. It's funny to me because I can only see mistakes in it. Which is a good thing I guess, but it's a pain because it makes it hard to enjoy your finished piece. :D I am proud of it though, regardless of its flaws. -DJNelson